Issue 218 of the Retro Gamer Magazine is out.
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Retro Gamer Issue 218
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Join us as we go back to the Nineties for issue 218. Our huge 14-page feature looks at all the key aspects that shaped the decade, from its hardware, to the focus on mascots like Sonic The Hedgehog and the handheld war that started in the late Eighties with Nintendo’s Game Boy.
The Nineties nostalgia continues throughout issue 218, so make sure you don’t miss out. We have two Ultimate Guides this issue.
One focuses on Sega’s epic crossover Fighters Megamix while the other examines the Mega Drive RPG Buck Rogers: Countdown To Doomsday. Hifumi Kono reveals how he created Clock Tower for the Super Famicom, while members of the Starlord team explain how the game evolved from a play-by-mail experience to an epic strategy game for the PC and Amiga.
Other highlights of issue 218 include David Doak looking back at the history of TimeSplitters and David Crane explaining how his platformer Pitfall! evolved across several games, including Pitfall 2, A Boy And His Blob and The Simpsons: Escape From Camp Deadly. We also reveal the best RPGs you can track down for Sega’s Mega Drive and David Darling etell us how BMX Simulator kicked-off the budget publisher Codemasters.
There’s a selection of great mini features too, including articles on Double Dragon II: The Revenge, Contra Spirits, The New Zealand Story, Ghost ‘N Goblins Resurrection, Final Fantasy VII, Capcom Arcade Stadium and much, much more.
Thanks for all your continued support. Subscribing to Retro Gamer really does help us. Stay safe and we’ll see you all next month.
Editor, Retro Gamer
The latest Retro Gamer has us feeling nostalgic for the Nineties – gaming’s most interesting and transformative era. Our huge 14-page feature examines all the key aspects of the decade, from its varied hardware to the rise of the PC, the focus on gaming mascots and the handheld war that was started by Nintendo’s Game Boy. We also chat to David Crane about Pitfall!’s evolution, quiz David Darling about BMX Simulator and chat to David Doak about the history of TimeSplitters
Back To The Nineties
We look at the hardware and events that shaped this tumultuous decade, from the rise of PCs, the huge handheld war of the era, its many animal mascots and the point that gaming went mainstream
The Making Of
This issue sees us chatting to David Darling about BMX Simulator, Codemasters’ very first videogame. We also speak to Hifumi Kono about the Super Famicom survival horror, Clock Tower and discover how the Amiga strategy game Starlord was created
The Evolution Of Pitfall!
David Crane looks back at his popular Atari 2600 platformer and reveals how it influenced his later licensed games
This month we revisit the Mega Drive RPG, Buck Rogers: Countdown To Doomsday and reveal everything great about Sega’s Saturn crossover, Fighters Megamix
The History Of TimeSplitters
David Doak talks about the early days of Free Radical Design and the difficulties of following up the iconic first-person shooters GoldenEye and Perfect Dark
And much more including…
Capcom Arcade Stadium, Double Dragon II: The Revenge, The New Zealand Story, Contra Spirits, Final Fantasy VII, Mega Drive RPGs, Street Fighter III: 3rd Strike, Ghosts ‘N Goblins Resurrected